Tag Archives: future

dogsounds reviews: Fallout 3. Again. After 200+ hours of play.

dogsounds reviews Fallout 3 again, now the playtime has exceeded 200 hours.

dogsounds reviews: Fallout 3

In this edition of ‘dogsounds reviews:’, we look at Fallout 3. A lot.

Life after people

Life After People is an arresting film examining what would remain to tell our story if human beings simply vanished from existence.

New Avoid Spikes comic now online!

This week’s ‘Avoid Spikes’ comic looks at the impact of OnLive, the new streamed gaming service unveiled at GDC ’09.

BigDog gets the horn

BigDog gets weaponized.

Setting up home in the uncanny valley

More film of Boston Dynamics’ BigDog – a robotic pack-horse designed for the military. They killed Bambi!!

Man drives Warthog, pees maybe just a little.

This man got to drive a real-life UNSC Warthog, and we hate him.

Are we but ghosts in the machine? Pt. 4

The final part of dogsounds’ exploration of Nick Bostrom’s Ancestor Simulation argument.

Are we but ghosts in the machine? pt. 3

In part three of this series, we look at the likelihood that, based on Dr. Nick Bostroms scary maths, it is highly likely that all that we perceive around us is, in fact, a mere simulation.

Are we but ghosts in the machine? Pt. 2

In part two of this series, we examine the technical requirements put upon a posthuman society to create a living, breathing, thinking Ancestor Simulation and why it is more than likely that it is more than possible.

Are we but ghosts in the machine? Pt. 1

In part one of a four-part series, we investigate brains in a vat, perceived reality, and the the theory of Ancestor Simulations created by philosopher Dr. Nick Bostrom. Do we live in a Matrix?