Tag Archives: technology

The best video game console: you decide

We decide to let the internets decide which is the best games console.

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This week’s Avoid Spikes comic now online!

In this week’s ‘Avoid Spikes’, Mart is doing SCIENCE! and may have found a way to give Foxx almost half a wit.

Why our world may actually be nothing but a hologram

Some clever folks have done SCIENCE! in their BRAINS and have come to the conclusion that we may be living in a hologram. Or something. Apparently. Truth be told, we’re not really sure.

Proof that DARPA works on scary shit, but can’t keep secrets.

In a shocking moment of openness, not-so-super-secret military think-tank DARPA reveals that it is working on synthetic life-forms. But not laser-wielding cyber dinosaurs.

Judge pwns idiot, proves dog more intelligent.

In a court battle between EDS and BSkyB, the QC finds for the plaintiff after proving, beyond a shadow of a doubt, that the key witness for the defence is a total bullshitter, and also less smart than his dog.

dogsounds interviews: Sara Howard, Apollo engineer

dogsounds interviews Sara Howard, one of very few women who worked in the Apollo project, and the first female aerospace engineer.

Giant Bomb launches iphone app.

Giant Bomb launches its iphone app with a hilarious ad.

Geek time!

dogsounds towers is awash with geeks. Here’s a couple of treats for your inner geek.

E3 2009: Microsoft E3 press conference missing only fluffy kittens

dogsounds breaks down the Microsoft E3 press conference for all the juicy tit-bits.

New Avoid Spikes comic now online!

This week’s ‘Avoid Spikes’ marks a sad passing.

BigDog gets the horn

BigDog gets weaponized.

Setting up home in the uncanny valley

More film of Boston Dynamics’ BigDog – a robotic pack-horse designed for the military. They killed Bambi!!

Are we but ghosts in the machine? Pt. 4

The final part of dogsounds’ exploration of Nick Bostrom’s Ancestor Simulation argument.

Are we but ghosts in the machine? pt. 3

In part three of this series, we look at the likelihood that, based on Dr. Nick Bostroms scary maths, it is highly likely that all that we perceive around us is, in fact, a mere simulation.

Are we but ghosts in the machine? Pt. 2

In part two of this series, we examine the technical requirements put upon a posthuman society to create a living, breathing, thinking Ancestor Simulation and why it is more than likely that it is more than possible.

Are we but ghosts in the machine? Pt. 1

In part one of a four-part series, we investigate brains in a vat, perceived reality, and the the theory of Ancestor Simulations created by philosopher Dr. Nick Bostrom. Do we live in a Matrix?